LBIA post

FeverGraph’s New Look at the John Osborne Classic

Our fantastic Artistic Producer Trainee Zoë Sweet produces and acts in a new show this month – developed with her company FeverGraph. Zoë and the team re-examine and deconstruct the iconic text of John Osborne’s Look Back in Anger in this highly physical contemporary production.

The show is performed in the empty storefront space at 1093 Queen West (the former Thrush Holmes Empire next door to the Pop-Up!) – a huge thank you to the folks at Pemberton Group who provided the space for this show.

LOOK BACK IN ANGER
WHEN: September 18th – 28th, 2013
Wednesday-Saturday at 8pm; Sunday at 2pm
WHERE: 1093 Queen St. West (formerly Thrush Holmes Empire)
Tickets $20 regular; $15 arts worker/student/senior plus applicable service charges
Purchase online or call 416-277-5075.

Here is what Zoë had to share about the piece:

Who [are we going to see in this show]?

Directed by Anita La Selva
Cast: Zoë Sweet, Eli Ham, Adriano Sobretodo Jr., Tosha Doiron
Produced by FeverGraph

Why [on earth would you pick this show?]:

Admittedly, it’s hard to justify why a female company would exhume a dated, inherently misogynistic play.

Ultimately, we wanted to figure out this mess of characters who struggle with their ideas of class structure and class warfare. These four people are suffering to a point of ineptitude and it’s exciting to try to negotiate how much of their suffering is due to internal versus external forces.

They operate on two ends of the spectrum – two of the characters are so consumed by wanting something deeper from life that they cripple themselves with their ambitions of a perfect society. The other two are deadened by the their feelings of social ineptitude and inconsequence.

What results is a group of young people enraged by their impotence- struggling for answers. This feels like a pretty contemporary question.

We also wanted to explore the idea of repetition and the appropriation of societal roles as a social crutch – so from that sprung the incorporation of a forceful, hostile sound design. Voice-overs and playbacks are heavily featured, adding a layer of aggression and looping that reflects their inner states.

How [has your process informed this piece]?

FeverGraph is a company that works primarily from the body so it was important that we take the text and move through it physically first. We spent three months physically improvising with the text to unearth the deeper layers of character and gestural language, sense of time, structure and rhythm all get fleshed out more deeply with a sensory approach.

Ultimately, when you get to creation, all that work doesn’t necessarily fit into the show – so even if there aren’t long drawn out movement sequences, the underlying physical research remains. [don't worry – a few dream ballets remain ;) ].